The OODA Loop

Came across this today, interesting reading:

The OODA Loop

Boyd’s key concept was that of the decision cycle or OODA Loop, the process by which an entity (either an individual or an organization) reacts to an event. According to this idea, the key to victory is to be able to create situations wherein one can make appropriate decisions more quickly than one’s opponent. The construct was originally a theory of achieving success in air-to-air combat, developed out of Boyd’s Energy-Maneuverability theory and his observations on air combat between MiGs and F-86s in Korea. Harry Hillaker (chief designer of the F-16) said of the OODA theory, “Time is the dominant parameter. The pilot who goes through the OODA cycle in the shortest time prevails because his opponent is caught responding to situations that have already changed.”

Boyd hypothesized that all intelligent organisms and organizations undergo a continuous cycle of interaction with their environment. Boyd breaks this cycle down to four interrelated and overlapping processes through which one cycles continuously:

Observation: the collection of data by means of the senses

Orientation: the analysis and synthesis of data to form one’s current mental perspective

Decision: the determination of a course of action based on one’s current mental perspective

Action: the physical playing-out of decisions

Of course, while this is taking place, the situation may be changing. It is sometimes necessary to cancel a planned action in order to meet the changes.

This decision cycle is thus known as the OODA loop. Boyd emphasized that this decision cycle is the central mechanism enabling adaptation (apart from natural selection) and is therefore critical to survival.

Boyd theorized that large organizations such as corporations, governments, or militaries possessed a hierarchy of OODA loops at tactical, grand-tactical (operational art), and strategic levels. In addition, he stated that most effective organizations have a highly decentralized chain of command that utilizes objective-driven orders, or directive control, rather than method-driven orders in order to harness the mental capacity and creative abilities of individual commanders at each level. In 2003, this power to the edge concept took the form of a DOD publication “Power to the Edge: Command…Control…in the Information Age” by Dr. David S. Alberts and Richard E. Hayes. Boyd argued that such a structure creates a flexible “organic whole” that is quicker to adapt to rapidly changing situations. He noted, however, that any such highly decentralized organization would necessitate a high degree of mutual trust and a common outlook that came from prior shared experiences. Headquarters needs to know that the troops are perfectly capable of forming a good plan for taking a specific objective, and the troops need to know that Headquarters does not direct them to achieve certain objectives without good reason.

In 2007, strategy writer Robert Greene discussed the loop in a post called “OODA and You”.[6] He insisted that it was “deeply relevant to any kind of competitive environment: business, politics, sports, even the struggle of organisms to survive”, and claimed to have been initially “struck by its brilliance”.

via John Boyd (military strategist) – Wikipedia, the free encyclopedia.

Also worth noting from the entry:

Boyd divided warfare into three distinct elements:

  • Moral Warfare: the destruction of the enemy’s will to win, disruption of alliances (or potential allies) and induction of internal fragmentation. Ideally resulting in the “dissolution of the moral bonds that permit an organic whole [organization] to exist.” (i.e., breaking down the mutual trust and common outlook mentioned in the paragraph above.)
  • Mental Warfare: the distortion of the enemy’s perception of reality through disinformation, ambiguous posturing, and/or severing of the communication/information infrastructure.
  • Physical Warfare: the abilities of physical resources such as weapons, people, and logistical assets.