In this episode, Don and Rob are joined by their friend Richard Moule to discuss music and how it affects us. The trio explore the physical processes behind our reactions and interactions with music and discuss how music and humans evolved together over time. The three also delve into music as soundtrack, and discuss the ways in which moviemakers use music to control and shape the emotions of the audience. All this, and why John Williams owes Gustav Holst royalties is waiting for you in this episode of the Department of Nerdly Affairs.
In this episode, Don and Rob are joined by their friend Chad to talk about the movies that they know are awful, but can’t help but have soft spots in their hearts for. This journey takes the trio from classic 50’s monster movies, to the heights of 80s cheese and the depths of Asia’s cinematic vaults. Thrill to Chad’s love of Ed Wood! Stare in shock at Don’s encyclopedic knowledge of 80’s horror! Wonder at Rob’s passion for backwoods monsters! All this, and Don’s dramatic twist surprise that Rob and Chad didn’t see coming, are waiting for you in this episode of the Department of Nerdly Affairs.
In this episode, Rob, Don and Jack Ward explore the place of death in the nerdly arts. From superheroes who never die, to the real life celebrities who do (for now), and how our own fears of death shape our entertainment of choice, the trio head down a funerary rabbit hole. It’s an episode of grave humour, and sober considerations about the future of the kind you’ll only find on the Department of Nerdly Affairs.
In this episode, Rob and Don are joined by comic artist and animation director and producer Will Meugniot to talk about Will’s long history in the comics and animation industry. In this deep exploration of the animation industry of the 80’s and 90’s, they discuss the DNAgents, Will’s role as showrunner for X-Men the Animated Series and Exo-Squad, and so much more! All this, and how Urusei Yatsura shaped JEM and the Holograms is here for you in the 36th episode of the Department of Nerdly Affairs.
In this episode, Rob and Don are joined by Jack Ward for a spirited debate about Joseph Campbell’s Hero’s Journey. Does Campbell’s opus really hold the key to writing satisfying stories? Jack thinks so, but Rob and Don aren’t so sure, and this leads to a long discussion involving comparative mythology, newspaper comic strips, 1970’s vampire hunting reporters, and more sitcom references than an 80’s flashback! All this, and Don’s unhealthy fixation with the obscure scifi comedy Quark are waiting for you in this, the 35th episode of the Department of Nerdly Affairs.
In this episode Don and Rob are joined by the awesome Ramon Meija of the litRPG podcast to talk about the biggest new genre you’ve probably never heard of- litRPGs. The three discuss the origins of this fascinating genre, what makes a litRPG, what books your should be reading, and how the litRPG genre reflects the world we live in today. All that, and how to write litRPGs in this episode of the Department of Nerdly Affairs!
In this episode, Rob and Don sit down to discuss story structure. They explore the origins of the 3-act structure, discuss Chris Fox’s Write to Market strategy, and break down the Lester Dent Master Pulp Writing Formula and Michael Moorcock’s How to Write a Book in Three Days method. All this, and why Buffy the Vampire Slayer is really a ninja, are waiting for you in this episode of the Department of Nerdly Affairs!
In this episode, Rob and Don explore the possibilities of sound by talking with voice actress Kimlinh Tran about her experiences and perspectives gained voice acting in anime and video games. They talk about her efforts to improve her craft, why being near entertainment production centers is a must, and why recording walla is so much fun. All this, and why having a voice acting safe word is a must, are waiting for you in this episode of the Department of Nerdly Affairs.
Rob and Don have been at this for a year, and take a show to look back on 28 episodes of the Department of Nerdly Affairs and how far they’ve come. They discuss the origins of the show, some behind the scenes thoughts about the different episodes and their guests, and finish with a special announcement. (No, the show isn’t ending.) So, come on in and join us to celebrate one year of the Department of Nerdly Affairs!
In this episode, Rob and Don are joined by scholar and game designer Graham MacLean to talk about the Independent Tabletop RPG scene. The trio talk about the origins of Indie RPGs, why D&D was the first Indie RPG, and how the Fruitful Void can make you look at games in a new way. All this, and heaping helping of Paranoia are waiting for you in this episode of the Department of Nerdly Affairs.