Things you can’t do in Audio Drama…

There are some things that are just pretty much impossible to do in Audio Drama, and one of them is extended action sequences like this… (with thanks to MadUnkieG for the video find…)

It may be possible to almost do this sort of thing by using narration and some clever use of dialogue, but it lose so much the question would almost be…why do it? I did have an idea for a D-Ranger episode that contained a sequence similar to this in some ways, but I’ve kept it shelved exactly because I’ve never been quite sure how to write it. Still, pretty cool to watch high level Parkour in action!