Choose Your Own Adventure 2.0

Back in the days when I was young (many moons ago), and when video games looked like this…

…The closest thing we had to single-player role playing games came in the form of game/books with titles like Fighting Fantasy, TSR’s Endless Quest books, and of course the most famous line of them all- Choose Your Own Adventure. These text-based Gamebooks (with varying amount of accompanying illustrations) had winding story paths that allowed readers to explore stories as they wished and experience what it was like to go on adventures of all kinds. Science Fiction, Fantasy, Post Apocalypse, Superhero- any genre that involved adventure was one they covered in these very popular book series.

Of course, eventually, Computer RPGs and Console RPGs came along, and this type of adventure Gamebook faded from view. That is, until now. Now, some companies have chosen to revive this style of game as Apps for mobile gaming, and Choice of Games is at the forefront of this new take on an old idea.

From their About Us page:

Choice of Games LLC is a California limited-liability company dedicated to producing high-quality, text-based, multiple-choice games. We produce games in house, beginning with Choice of the Dragon and Choice of Broadsides. We have also developed a simple scripting language for writing text-based games, ChoiceScript, which we make available to others for use in their projects, and we host games produced by other designers using ChoiceScript on our website. Some of our games are available for free on the web. We also produce mobile versions of our games that can be played on iPhones, Android phones, and other mobile devices.

We believe that text-based games are an underutilized format within modern computer games. Just as motion pictures, radio dramas, and television supplement books without rendering them obsolete, similarly modern graphic-based games cover only part of the computer gaming landscape. By using text, we can interact with the imagination in different ways from a graphics-based game. We can also allow game designers to quickly and inexpensively produce games in comparison with graphics-based games.

Of course, now these text-adventures can include things like music and other interactive aspects, not just the occasional picture. Bring the experience even more to life, and letting players get immersed in a unique reading experience. They too have quite a variety of genres, and since the games are free to play online (they charge for the mobile app versions) do you…

1) Head over and check Choice of Games out. (click here)

2) Read a little about the history of Gamebooks. (click here)

3) Rediscover the Fighting Fantasy Gamebook line (click here)

 

2 thoughts on “Choose Your Own Adventure 2.0

  1. It’s easy to create webpages that link together like these. You don’t even need to have a special program. If you’re unwilling to learn even the smallest smidgen of html, you can get away with learning only the basics of any web design software. It wouldn’t be much more work than learning this specialized software, created for just this purpose, and only this purpose.

    • Right. It’s easy to do with webpages, and pretty much has been since HTML was invented. However, this is about a revival in the form. On the forums for Choice of Games they talk about how they’ve got games that are making $10,000-$20,000 a year as mobile phone Apps. That isn’t happening with webpages, which is probably why you can play the games for free online.

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